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NPC Generator

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Advanced [show]


Drogo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long white beard with little hanging trinkets. He has gleaming, smiling brown eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Rich, Family. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Drogo Abram, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bristling with hidden weapons, mostly ceremonial daggers and rapiers. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He is harsh and unforgiving.

History: He was born in the west. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Hedonist, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Kyle Lincoln, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp. 1 Masterwork Common Melee.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a black vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Roger Carlton, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 10
Languages Common, Goblin, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10 pp. Freshwater pearl (11 gp). Aquamarine (400 gp). Star ruby (1100 gp). Red garnet (120 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Manfred Preston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears red trousers with green and black striped suspenders. He wears various colorful collared shirts. He has moderate length golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and to unite with his brother

Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly. Bonds: Family. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Manfred Preston, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and tends to wear a large pastel jacket. His blonde hair is matted, messy, and big. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Shane was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Adventurer. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Hackney, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs

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