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NPC Generator

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Advanced [show]


Jocelyn Clive, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. His moppish silver hair is in a traditional bowl cut. His eyes are brown and catlike.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Blacksmith, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and to be a blacksmith again

Ideals: Philantrophist, Optimist. Flaws: Addict, Mundane. Bonds: Job. Occupation: Shepherd

Voice: Eastern European accent

Attributes [hide]

Jocelyn Clive, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Geoffrey Mori, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, and he perpetually has his shortbow ready. He keeps his white hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Ideals: Fighting, Joker, Entrepeneur. Bonds: Enemies, Criminal record. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Geoffrey Mori, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are likewise hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gerard took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Gerard Willoughby, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Nicholas Harley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man very much looks the part of a Stableman, and a wedding ring on his right hand. His hair is white and curly. This hazel eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Stableman.

Motivation: Sabotage a competitor.

Ideals: Pacifist. Bonds: Job, In love, Attractive, Criminal record. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Nicholas Harley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Miles Skelton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair, when down, is lengthy. His eyes are amber and he is always smoking a pipe.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Miles Skelton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 7 (-2)6 (-2)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument.


Social Check DCs

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