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NPC Generator

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Advanced [show]


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a grey suit. His red hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Passionate. Flaws: Addict, Antagonistic. Bonds: Debt. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Kitchur, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Webley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform. He carries with him a set of shields on his belt, each one with a opal on the hilt. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Cook, but he got bored and became a Sellsword. He has drifted from career to career and currently works as a Sellsword.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist. Bonds: Job, Attractive, Rich. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Manfred Webley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 9 (-1)13 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Star rose quartz (20 gp).


Social Check DCs


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Immigrant, Rich. Occupation: Priest

Voice: Scottish accent

Attributes [hide]

Ernest Wilberforce, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Addington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by chocolates. His hair is always cut to a buzz. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and many goblins want him driven away

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Enemies, Rich. Occupation: Navigator

Voice: French accent

Attributes [hide]

Raymond Addington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Raymond Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Old thin voice

Attributes [hide]

Raymond Badger, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)13 (+1) 6 (-2)5 (-3)
Skills Animal Handling +0, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 cp. Jade (120 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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