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NPC Generator

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Advanced [show]


Hugh Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a brown Stetson hat and brown clothes. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. With bright silver hair and a scraggly beard. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Dyer, Hugh learned a great deal about his father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hugh's homeland. Hugh decided to take the middle way and become a bodyguard. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to be a bowyer again

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Hugh Yorke, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the left. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Adventurer, Robert learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has worked as a Adventurer like his father before him.

Motivation: Further expansion of business.

Ideals: Passionate, Logical. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Whitby, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Simon Jacobs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, yellow, dusty cloak. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his brown eyes.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: The child of northern immigrants he idolized his mother. He worked as a nervous Bricklayer and found it very stressful. He has worked as a Bricklayer like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Addict, Hedonist. Bonds: Attractive, Immigrant, Job, Religious. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Simon Jacobs, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Map Maker. His skin is fair and his fingers are delicate and long. His red hair is kept up in a ponytail inside a Stetson hat. He has several tiny aquamarine earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: A powerful brothel owner made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Racist. Bonds: Job, Rich, Mentor. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

John Livingstone, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)17 (+3) 13 (+1)9 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Reynard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. He has brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Justice. Bonds: Attractive, Poor, Criminal record. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Hornsby, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Deep green spinel (70 gp).


Social Check DCs

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