Trey Barton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear blue tank tops with black pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and balancing his hectic life and new bather responsibilities is difficult
Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Bather
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Alexandre Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up in a very large beehive style do. His skin is flawless and his gray eyes scan people very quickly.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Attractive, Nature. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Guy Benson, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.
Motivation: Balancing his hectic life and new Baker responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Bonds: Religious, Nature, Job. Occupation: Baker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 90 pp. Black pearl (400 gp). Smoky quartz (50 gp). Violet garnet (400 gp). Amethyst (80 gp).
Guy Ryley, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a red and black handkerchief worn on his right side. He has done his best to style his chestnut hair to look like a famous performer. His thin eyebrows rest above his beady green eyes.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered
History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: Just what you see.
Bertram Cooper, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and brown. He tend to wears goggles to shield his eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Weaver and found it very stressful. He has dedicated himself to building a better kind of golem.
Motivation: He feels kind of lost in life; and balancing his hectic life and new weaver responsibilities is difficult
Flaws: Depressed. Bonds: Adventurer, Poor, Job. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!