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NPC Generator

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Advanced [show]


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: An older man who wears violet leather gloves, a violet jacket, and tight pants, he is not a threatening figure. His hair is red and curly. His hazel eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Nature, Rich. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

John Thackeray, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bertram Lancaster, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is long and red with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a wizard, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Bertram Lancaster, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 9 (-1)9 (-1)
Skills History +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Eye agate (4 gp). Blue star sapphire (600 gp). 1 Average lock. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Henry Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. He has a small bristly mustache and wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Shy, Secretive. Bonds: Rich, Job. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Gentry, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Arnold Dayton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic, Mundane. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Arnold Dayton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wymar Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. His brown hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.

History: Wymar was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Persistence. Flaws: Shy. Bonds: Family. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Wymar Brady, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Amethyst (160 gp).


Social Check DCs

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