Dean Reid, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair, when down, is lengthy. His green eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dean took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He left for the north, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love
Ideals: Pacifist, Fighting. Flaws: Selfish. Bonds: Immigrant, Nature. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Guy Remington, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. He wears his white hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He takes great joy in being the best Bricklayer in town.
History: He got into the Bricklayer business at a young age. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and expand his business
Flaws: Insomniac. Bonds: In love, Job, Military. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 16000 sp. Gold dragon comb with red garnet eye (400 gp). Gold dragon comb with red garnet eye (400 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.
Jocelyn Anderton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His long golden hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Roofer, but he got bored and became a Fletcher. He became a Fletcher soon after.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 35000 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Anthony Milton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His brown hair is singed and shortened. His violet unseeing eyes seem to look past you.
Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Crown-heir for hire.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1600 sp. Deep blue spinel (200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lewis Kenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of western immigrants he idolized his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: He wants revenge against gnolls; and someone believes him a fraud
Ideals: Philantrophist, Gifted. Flaws: Ugly, Terse. Bonds: Immigrant, Enemies. Occupation: Laborer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 13000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
