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NPC Generator

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Advanced [show]


Trym Heiser, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear ponchos typically of a light grey in addition to tight pants. With a patchy chestnut beard and wild chestnut hair. His green eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better kind of golem.

Motivation: He has a crush on the local Farmer; and to reunite with his old friends

Ideals: Joker. Bonds: Military, Slave, Adventurer, Has a crush. Occupation: Layabout

Voice: Sensual and smooth

Attributes [hide]

Trym Heiser, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Alexandrite (600 gp). Chrysoberyl (110 gp). Citrine (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Hampton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears a white costume with the symbols of luck on his torso. He keeps his red hair in a pixie cut. He has blue eyes and a white hat with a pastel feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire.

Flaws: Antagonistic. Bonds: Has a crush, Rich, Nature. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Patrick Hampton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Norman Clive, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a faded coat and loose pants complete with deerstalker hat, and a wedding ring on his left hand. His hair is black and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with writing.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Artistic. Bonds: In love, Attractive, Mentor. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Norman Clive, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Guy Kitchur, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears silk and lounges about seductively. His long silver hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Guy Kitchur, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 17 (+3)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Balimaar Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Balimaar was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Impulsive. Bonds: Poor, Job, Attractive, Nature, Adventurer. Occupation: Architect

Voice: American accent

Attributes [hide]

Balimaar Gracey, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Silver pearl (110 gp). Amethyst (110 gp). Chalcedony (50 gp). 1 Half-Plate.


Social Check DCs

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