Adelard Wentworth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, black cloak. He wears his blonde hair up in a very large beehive style do. His eyes are likewise brown.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has worked as a Assassin like his father before him.
Motivation: To find somewhere to settle down; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Military, Job. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Trym Gyula, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He is wearing the road beaten gear of a warrior. He has a long chestnut beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Actor soon after.
Motivation: An old rival family wants him found; and wants to open a new tavern
Ideals: Fighting, Logical. Bonds: Job, Immigrant, Criminal record, Family. Occupation: Actor
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Arnold Thackeray, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: Arnold was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job, Rich. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Heward Cason, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy blonde hair. His brown eyes lackadaisically let the world flow into them.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Disciplined, Gifted. Bonds: Poor, Family, Nature. Occupation: Soapmaker
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Darby, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and likes to wear red tank tops with tan pants. His hair is long and auburn with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. This hazel eyed easterner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a very good compulsive liar and kleptomaniac.
History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Mercenary for hire.
Motivation: He has decided he is irredeemable.
Ideals: Optimist. Bonds: Criminal record, Immigrant, Job. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
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