Lance Pickering, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has styled his blonde hair well, parting it to the right. His brown eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Lance's father didn't care for him much, and the feeling was mutual. He struck the Jeweler job and began his own company from there.
Motivation: To settle down with his crush; and to be a soapmaker again
Flaws: Antagonistic. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Anselm Braxton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear tan tank tops with black pants. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are a pleasant amber.
Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Roofer, Anselm learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Nature, Rich. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 600 sp.
Solomon Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Solomon lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He moves from town to town, unable to find a place to settle.
Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Family, Immigrant, Job. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 7 (-2) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Alex Fulton, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to cover his moderate length silver hair. This brown eyed westerner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and balancing his hectic life and new unemployed responsibilities is difficult
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Solomon Colby, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His chestnut hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Solomon studied abroad. When Solomon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3100 sp.
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