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NPC Generator

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Advanced [show]


Nicholas Dudley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green, dusty cloak. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Nicholas Dudley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 7000 cp.


Social Check DCs


Don Morton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man wears professional attire. He has done his best to style his golden hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Guardian, Poor. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)18 (+4) 9 (-1)9 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerard Dalton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His black hair is matted, messy, and big. He has violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the west. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Gerard Dalton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Job, Military. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Dustin Abram, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)9 (-1) 14 (+2)17 (+3)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. With a patchy silver beard and wild silver hair. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Flaws: Hedonist. Bonds: Rich, Family, Religious, Mentor. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Dean Shirley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)6 (-2) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Banded agate (12 gp). Alexandrite (500 gp). Star ruby (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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