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NPC Generator

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Advanced [show]


Bertram Abram, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, red, dusty cloak, and is pretty ugly. His silver hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to trick people and travel the world for free.

Motivation: Find a way to reverse the transformation of his sister; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Gardener

Voice: High pitched and raspy

Attributes [hide]

Bertram Abram, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 7000 cp. Tourmaline (60 gp). Red spinel (60 gp). Hematite (7 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He wears a wide-brimmed hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Aldous was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Flaws: Ugly, Greedy, Mundane. Bonds: Military. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Aldous Cumberbatch, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears dark leathers with embroidery. He has a hunchback. He has styled his blonde hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Fortune-teller, who enjoyed hunting, Theodoric was taken on many hunting expeditions. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. By chance he met his sister recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly. Bonds: Family, Nature, Criminal record. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Theodoric Mitchell, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 36000 sp. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Patrick Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet cloak and cross-gartered brown stockings. His brown hair and beard is wavy and long. His eyes are gray.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Roofer, who enjoyed hunting, Patrick was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Glassblower.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Melancon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Richard Budd, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears grey leather gloves, a grey jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up. His brown eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and an old rival family wants him found

Ideals: Joker, Logical. Bonds: Slave, Family, Nature. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Budd, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (5 gp).


Social Check DCs

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