Miles Sherwood, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has blonde hair. He wears large thick round spectacles.
Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Nature. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 400 sp.
Roland Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears a white tunic with black highlights, and long brown pants that bunch up around his shoes, and sports empty pouches on his belt. His wide-brimmed hat is riddled with cuts and holes. He has green eyes and a white hat with a black feather.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He is a Slaad in disguise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Adventurer, Nature, Debt. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Manfred Ainsley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy grey suit. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Manfred hails from a village terrorized by brigands. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend
Flaws: Cynical, Hedonist, Fearful. Bonds: Attractive, Enemies, Adventurer. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Thomas Colton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His chestnut hair is knotted and matted. His green eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Shipwright.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Job, Immigrant. Occupation: Shipwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp. Pink pearl (90 gp). Chrysoberyl (90 gp).
Arnold Tindall, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His skin is fair and his fingers are delicate and long. His golden hair is drawn into a tight pony tail with a skull scrunchie. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Arnold's homeland. Arnold decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Immigrant, Family. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
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