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Advanced [show]


John Wakefield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His blue eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Money/treasure; and he wants revenge against drow

Ideals: Joker, Artistic. Bonds: Enemies, Rich. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

John Wakefield, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Athletics +3, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 10 pp. 1 Half-Plate.


Social Check DCs


Odo Perry, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. His violet eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Odo was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He struck the Marshal job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Bonds: Family, Adventurer, Job. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Odo Perry, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 13 (+1)5 (-3)
Skills Arcana +2, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Antitoxin. 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Percival Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his warhammer ready. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Philantrophist, Professionalism. Bonds: Attractive, Rich. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Percival Radcliffe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. Alexandrite (1200 gp). Freshwater pearl (7 gp). Red garnet (150 gp). Chalcedony (20 gp).


Social Check DCs


Thomas Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a top hat. His eyes are blue.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Thomas took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Thomas Pickering, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 12 (+1)6 (-2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Frederick Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is heavily combed to the right. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is an amazing painter.

History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Frederick Law, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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