Peter Brixton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple white robe with black stripes complete with hood. His hair is always cut to a buzz. His eyes are amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Peter hails from a village terrorized by drow. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Wants his loneliness to end; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Enemies, Has a crush. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp.
Percival Hackney, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a blue coat with yellow slacks. His long silver hair reaches down to his waist. His violet unseeing eyes seem to look past you.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the east. Percival was born on a far northern island where he grew up under the tutelage of his mother, an expert Fletcher. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Nothing but the best is good enough for him; and wants to work out more often
Ideals: Artistic. Flaws: Ugly, Disease, Secretive. Bonds: Immigrant. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 700 sp. Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).
Randal Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He keeps his long white hair kept up in a rat tail. He has gleaming, smiling amber eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Map Maker profession.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Map Maker, but he was a colossal failure. He has achieved small success as a Performer.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 11 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp. Lapis lazuli (5 gp). Iolite (80 gp). White pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Manfred Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. He keeps his auburn hair in a pixie cut. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to loving parents in a slum to the north. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants to get laid; and he's attracted to the pc
Flaws: Shy, Disease. Bonds: Attractive, Poor, Has a crush. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Banded agate (6 gp).
Theobald Branson, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His long white hair is drawn into a two foot long braid. He has gleaming, smiling violet eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. By chance he met his sister recently and the two have been together since.
Motivation: He wants revenge against illithids; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Rich, Enemies. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp.
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