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Advanced [show]


Ralf Huxley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Military, Mentor. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Ralf Huxley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Chalcedony (80 gp). Rhodochrosite (16 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is braided into rings. He has several tiny amethyst earrings on each ear.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist, Addict. Bonds: Rich, Immigrant. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geoffrey Jacobs, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Diggory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man likes to wear green tank tops with yellow pants. His black hair is kept up in a ponytail inside a Stetson hat. His amber eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Addict. Bonds: Poor, Religious. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Diggory Hayhurst, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. Chalcedony (70 gp).


Social Check DCs


Simon Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He plays an instrument quite well.

History: Born in the north to a Engraver, Simon learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He became a Engraver soon after.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Job, In love. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Simon Emsworth, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Solid gold idol (700 gp). Solid gold idol (700 gp).


Social Check DCs


Roger Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears professional attire. His hair is chestnut and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Roger has worked very hard to control his curse. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Roger Merton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs

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