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NPC Generator

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Advanced [show]


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has styled his golden hair well, parting it to the left. His eyes are likewise green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Weaver profession.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Hunter was born on a far eastern island where he grew up under the tutelage of his father, an expert Server. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Server, and he later adopted a second daughter.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Family. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Hunter Hastings, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Charles Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tan coat over a grey low-cut shirt, and a deerstalker hat upon his head. His tied-back hair is auburn. His eyes are amber and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Adventurer. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Charles Trowbridge, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 40 pp. Tiger eye turquoise (15 gp). Coral (80 gp). Jade (80 gp).


Social Check DCs


Anthony Paxton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear red tank tops with white pants. His white hair is knotted and matted. His brown eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Anthony was born the youngest of three triplets. His first spouse was a Ruler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Anthony Paxton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Medicine +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears brown painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His golden hair is braided into rings. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and sabotage a competitor

Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Fidget, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 8 (-1)10 (+0)
Skills Perception +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Amethyst (80 gp). Coral (80 gp).


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. He carries a battered flail and tarnished monstrous two handed axe as well. He has styled his red hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he has passion for adventuring and risk

Ideals: Fighting, Logical. Bonds: Enemies, Adventurer, Military. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Roger Gentry, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp. Star rose quartz (50 gp).


Social Check DCs

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