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NPC Generator

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Advanced [show]


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a tan feathered hat and tan clothes. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Tailor, Ernest learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He feels threatened by others; and wants to open a new tavern

Ideals: Pacifist, Opinionated. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Ernest Bradley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Frederick Acton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the east. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the east, but his parents moved at a very young age to the north. Frederick was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Barkeep. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Pacifist, Justice. Bonds: Attractive, Criminal record, Immigrant. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Frederick Acton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Soapmaker does. He has a slight overbite and is overall scrawny. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Logical. Flaws: Addict, Insane. Bonds: Job, Criminal record. Occupation: Soapmaker

Voice: pre-pubescent

Attributes [hide]

Drogo Wallace, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Simon Royston, Male Human [Permalink]

Personal [hide]

Description: He wears just a pastel suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. With a patchy silver beard and wild silver hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Adventurer. Occupation: Stableman

Voice: Switch between two voices

Attributes [hide]

Simon Royston, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Trey Atherton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and prefers to wear flannel. His hair, while still mostly blonde, has prominent grey streaks. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.

History: Trey hails from a village terrorized by brigands. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Joker, Entrepeneur, Gifted. Bonds: Enemies, Criminal record. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Trey Atherton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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