Gilbert Marlowe, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy brown pantaloons and a green scarf. He has a penchant for wearing a ring with an oversized topaz on his left hand. With a patchy blonde beard and wild blonde hair. His green eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the west. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west to a Crown-heir, Gilbert learned a great deal about his father's area of expertise. A gifted student he started as a Locksmith, but he got bored and became a Crown-heir. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Locksmith again.
Ideals: Pacifist, Fighting. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: Lapis lazuli (13 gp). Moss agate (13 gp). Amber (160 gp).
Hunter Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a red and brown robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is thinning but still full. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Spy. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small island village. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: To protect his home; and to share knowledge with the world
Ideals: Philantrophist, Logical. Bonds: Job, Nature, Guardian. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp). A delicate brass dragon egg (30 gp).
Godfrey Marlee, Male Human [Permalink]
Personal [hide]
Description: This man wears pastel painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has no hair. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.
History: He comes from a rich eastern family. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he feels threatened by others
Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20 pp. 1 Masterwork Common Melee.
Kyle Windsor, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His auburn hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Beggar, but he got bored and became a Bounty Hunter. He has achieved small success as a Bounty Hunter.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (800 gp).
Aldous Reid, Male Human [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: His spouse's relatives view him with great suspicion; and he has comitted a past crime that haunts him to this day
Ideals: Disciplined. Bonds: Attractive, Family, Religious, Criminal record. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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