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Advanced [show]


Hunter Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His moppish chestnut hair is in a traditional bowl cut. His violet eyes peer out from beneath his feathered grey hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hasn't been sleeping well lately.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Fighting. Flaws: Hedonist, Insomniac, Racist. Bonds: Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Stratford, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)15 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Reid, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His blonde hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Tanner, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Anselm Reid, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His red hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Dean Cromwell, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His blonde hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Extrovert, Justice. Bonds: Attractive, Military. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Gomory Kitchur, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Alchemist’s fire. 2 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Ralf Barney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is unkempt and raggedy. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Ralf is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Doesn't want to be a Gardener and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Poor, Family, Immigrant. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Ralf Barney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3000 sp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs

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