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NPC Generator

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Advanced [show]


Thomas Hackney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in black turtlenecks beneath a grey coat with green slacks. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Jeweler business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Hackney, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Anthony Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man wears a black armored body suit, with a simple yellow line shooting up and back down, and sports empty pouches on his belt. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Anthony was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Sabotage a competitor; and money/treasure

Bonds: Attractive, Immigrant, Job, Rich. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Anthony Hayhurst, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)6 (-2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Solomon Bradford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. He sports a long auburn beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Solomon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Solomon Bradford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Kimberly, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a grey and black handkerchief worn on his left side. His auburn hair is lengthy. He has a dull look in his gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and to unite with his sister

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Family. Occupation: Banker

Voice: Boston accent

Attributes [hide]

John Kimberly, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 4 (-3)14 (+2)
Skills Persuasion +4, Survival -1
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Red garnet (40 gp).


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fancy black suit. His red hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive, Adventurer, Has a crush. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Gunter Myerscough, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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