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NPC Generator

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Advanced [show]


Percival Kendall, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely brown suit with green socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves painting and to teach people painting more than just about anything. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new unemployed responsibilities is difficult

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Percival Kendall, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 18 (+4)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears just a yellow suit. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: To reunite with his old friends; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Insomniac, Racist. Bonds: Poor, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

William Ramsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)7 (-2) 11 (+0)7 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. Deep blue spinel (400 gp).


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a greatsword on his belt. He is bristling with hidden weapons, mostly greatswords and lances. His black hair and beard is wavy and long. His fierce violet eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a logical person and will generally grow upset if things defy logic and science.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Gladstone, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)13 (+1) 7 (-2)16 (+3)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerald Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has white hair. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Gerald Cumberbatch, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fancy blue suit. His auburn hair is drawn into a tight pony tail with a skull scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Hunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Emotional, Disease. Bonds: Attractive, Poor. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Emsworth, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Coral (50 gp). Alexandrite (500 gp). Chrysoprase (30 gp).


Social Check DCs

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