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NPC Generator

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Advanced [show]


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his black hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Bellfounder, but he was a colossal failure. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Theodoric Gracey, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. 4 Thunderstones. 2 Smokesticks.


Social Check DCs


Alexandre Acton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Bricklayer business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He is greedy.

Ideals: Optimist. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Alexandre Acton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Ridley, Male Human [Permalink]

Personal [hide]

Description: A 5'8" southern man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He takes great joy in being the best Marshal in town.

History: He was born in the south. He was an apprentice working in his mother's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Ernest Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork manacles. 1 Hourglass. 1 Average lock.


Social Check DCs


Clerebold Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple green line shooting up and back down. His chestnut hair is cut short. His gray eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Clerebold has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Military. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Clerebold Wentworth, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 9
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. Amber (40 gp). Red garnet (40 gp). Amethyst (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Clayden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy tan suit. He keeps his long brown hair kept up in a rat tail. His eyes are green.

Personality: He is fixated on the number 63. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Some 4 years later his spouse died after the birth of his son. Heartbroken, Trym never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Gifted. Flaws: Insane, Mundane. Bonds: Attractive, In love. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Trym Clayden, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp. 1 Backpack.


Social Check DCs

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