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NPC Generator

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Advanced [show]


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. His hair is greying and his face has many wrinkles. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a island tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Nature, Family. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Charles Ansley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Ploughman uniform. His chestnut hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: Ernest was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Job, Attractive. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Ernest Conway, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)17 (+3) 16 (+3)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Celestial, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Benson, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze, and he perpetually has his bastard sword ready. His broad hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Frederick Benson, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Alexandrite (700 gp). Blue quartz (16 gp).


Social Check DCs


Gomory Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has all his life been fascinated with music.

History: Born to a Interpreter, his mother struggled to pay the bills. He worked as a nervous Bowyer and found it very stressful. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Immigrant, Poor, Job. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Gomory Spalding, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)17 (+3) 6 (-2)8 (-1)
Skills Insight +0, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Carnelian (40 gp). Rock crystal (40 gp). Brown-green garnet (110 gp).


Social Check DCs


Roland Whitby, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears many layers of old clothing at all times. His tied-back hair is auburn. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He uses divination through singing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge.

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Roland Whitby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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