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NPC Generator

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Advanced [show]


Cory Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears baggy tan pantaloons and a yellow scarf. His golden hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Barkeep, Cory learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and expand his business

Flaws: Sensitive, Shy. Bonds: Attractive, Job, Rich. Occupation: Barkeep

Voice: Thin and wheezing

Attributes [hide]

Cory Alton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)11 (+0) 15 (+2)7 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +0

Possessions: 400 gp. Bloodstone (80 gp). Rhodochrosite (12 gp). Black pearl (700 gp). Black pearl (700 gp).


Social Check DCs


Solomon Tenley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a flattop hair cut. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Blacksmith, Solomon learned a great deal about his mother's area of expertise. Solomon was born on a far eastern island where he grew up under the tutelage of his mother, an expert Blacksmith. He became a Blacksmith soon after.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Pacifist. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Solomon Tenley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Tourmaline (160 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Drogo Thornton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. His white hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Drogo Thornton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Justin Prescott, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a tan armored body suit, with a simple blue line shooting up and back down. He has a white handlebar mustache and slicked back white hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with a lost civilization.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business

Ideals: Artistic. Bonds: Adventurer, Family, Job. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Justin Prescott, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a white suit. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south

Ideals: Philantrophist, Entrepeneur. Flaws: Insane. Bonds: Attractive, Military. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Anselm Marley, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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