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NPC Generator

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Advanced [show]


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He sports green clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His golden hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. He has worked as a Crown-heir like his mother before him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Greedy. Bonds: Immigrant, Military, Job. Occupation: Crown-heir

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Cotton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


Randal Weston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan leather gloves, a tan jacket, and tight pants. He wears his blonde hair up. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He struck the Sculptor job and began his own company from there.

Motivation: He wants to get laid; and he has comitted a past crime that haunts him to this day

Flaws: Ugly. Bonds: Criminal record, Poor, Job, Has a crush. Occupation: Sculptor

Voice: Indian accent

Attributes [hide]

Randal Weston, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 5 (-3)11 (+0)
Skills Insight -1, Investigation +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Jet (120 gp). Pink pearl (120 gp).


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and pastel pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: Bertram hails from a village terrorized by brigands. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and he wants revenge against brigands

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Shipwright

Voice: Sore throat, cough

Attributes [hide]

Bertram Kinsley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with broad hat. His black hair is singed and shortened. His thin eyebrows rest above his beady violet eyes.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Kody Barclay, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Miner does. He is bald on top and has large auburn tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Miner and found it very stressful. He has achieved small success as a Miner.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Insane, Fearful. Bonds: Job. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Shane Reid, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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