Everard Carlisle, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His black hair is long and unkept. He has gleaming, smiling violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Nature, In love. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 43000 sp. 3 Alchemist’s fire. 1 Everburning torch.
Anthony Wakefield, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a tan and violet handkerchief worn on his right side, and is pretty ugly. He wears his chestnut hair up in a very large beehive style do. He has several tiny topaz earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Animal Trainer. He has achieved small success as a Animal Trainer.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Job. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 4 (-3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: Just what you see.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His chestnut hair is cut short. His fierce brown eyes like to dwell on things.
Personality: Guy is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: He loathes his own lifestyle; and he has money and likes to spend it
Ideals: Extrovert. Flaws: Depressed. Bonds: Adventurer, Rich, Job. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 2000 sp.
Trym Eastoft, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is heavily combed to the right. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Trym was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Religious, Enemies. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 100 pp. Brown-green garnet (40 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.
Arnold England, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black armored body suit, with a simple violet line shooting up and back down. His chestnut hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can't help but pocket interesting objects he comes across
History: Gifted from a young age, Arnold studied abroad. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Criminal record. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
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