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NPC Generator

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Advanced [show]


Aldous Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He has a penchant for wearing a ring with an oversized emerald on his right hand. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Insane, Shy, Disease. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Marley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Wellington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey painted combat armor at almost all times. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Bookbinder, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother.

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Odo Wellington, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Odo Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a brown handlebar mustache and slicked back brown hair. He has a dull look in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: Odo lived on a farm with his father, near the main road leading to a nearby town. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Gifted. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Odo Middleton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ralf Sydney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast forest. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Immigrant, Nature. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Ralf Sydney, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. Gold and topaz bottle stopper cork (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (900 gp).


Social Check DCs


Theobald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a brown and red robe with the hood down. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: Theobald wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: He got into the Dyer business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic, Disciplined, Artistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Theobald Winterbourne, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp.


Social Check DCs

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