Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears tattered old clothes. His auburn hair is still thick. His eyes are violet and beady.
Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He became a Doctor soon after.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Doctor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Deep blue spinel (300 gp). Golden yellow topaz (300 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.
Arnold Leighton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky black painted plate armor. He has moderate length golden hair. He is baby faced.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing music.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 14th year, his parents were killed by a giants raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.
Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Layabout
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Lewis Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His long brown hair is drawn into a two foot long braid. His gray eyes are passionate and lively.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: Lewis was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 13 years.
Motivation: Further expansion of business.
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 3 (-4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 12000 sp. 1 Minor magic item.
Lewis Sutton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears professional attire. His clothes are grease stained in places. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Shane Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a silver handlebar mustache and slicked back silver hair. His blue eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Doctor, but he got bored and became a Farmer. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Opinionated, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 14000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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