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NPC Generator

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Advanced [show]


Balimaar Branson, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is dressed in an above average manner. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Balimaar Branson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears bulky blue painted plate armor. His black hair is still thick. His eyes are blue and beady.

Personality: He can speak with the recently deceased. He takes great joy in being the best Cartwright in town.

History: Gifted from a young age, Kyle studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the north, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Kyle Gracey, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Religious. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Gomory Beitz, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 60 pp.


Social Check DCs


Anthony Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white coat over a black low-cut shirt, and a small hat upon his head. His white hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: Prone to second guessing himself, he comes off as nervous. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Religious. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Anthony Milton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Auran, Terran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant, Mentor. Occupation: Butcher

Voice: Middle-eastern accent

Attributes [hide]

Anthony Anderton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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