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Advanced [show]


Diggory Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Optimist, Justice. Bonds: Poor, Religious, Family. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Everleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 9 (-1)11 (+0) 8 (-1)6 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Adam Fidget, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: A deep hatred of dire rats.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Hunter

Voice: French accent

Attributes [hide]

Adam Fidget, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Zircon (40 gp). Eye agate (8 gp).


Social Check DCs


Trey Blankley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Engraver

Voice: Creaky witch voice

Attributes [hide]

Trey Blankley, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Athletics -2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a white tunic with pastel highlights, and long grey pants that bunch up around his shoes. His broad hat is riddled with cuts and holes. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. Charles was born on a far eastern forest where he grew up under the tutelage of his father, an expert Doctor. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and expand his business

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Mentor, Immigrant, Job. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Charles Livingstone, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Athletics +4, Nature +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp. Bloodstone (60 gp). Star rose quartz (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Langston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a slaver, Jocelyn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep; and to settle down with his crush

Flaws: Insane, Insomniac. Bonds: Mentor, Immigrant, Has a crush. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Jocelyn Langston, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)5 (-3) 13 (+1)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Holy water. 3 Holy water.


Social Check DCs

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