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NPC Generator

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Advanced [show]


Cory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a rose on it. His brown hair is still thick. He has brown eyes and a tan hat with a green feather.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Shipwright.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright

Voice: Scratchy, weak

Attributes [hide]

Cory Brownrigg, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)14 (+2) 11 (+0)18 (+4)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 cp.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair has been sun bleached extensively. He has gleaming, smiling blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He feeds upon the attention of others.

History: When he was but 8 years old his parents immigrated from the south. Gerald was born on a far southern mountains where he grew up under the tutelage of his father, an expert Locksmith. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Bonds: Rich, Religious, Attractive, Immigrant, Family. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Gerald Law, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He has a slight overbite and is overall scrawny. He wears a colorful flower in his golden hair. His gray unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants.

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Family, Religious, Enemies. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Clerebold Haley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is black and very short. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theobald was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Clayton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Godfrey Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Miller business at a young age. His childhood dream was to be a Shipwright, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business; and expand his business

Flaws: Secretive, Impulsive. Bonds: Attractive, Job. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Cornish, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Alchemist’s fire. 4 Thunderstones.


Social Check DCs

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