Reynard Hadley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his violet robe and has his whip always slung over his shoulder. His blonde hair has been sun bleached extensively. His eyes are brown.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: A powerful brothel owner made him what he is. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Shy, Hedonist. Bonds: Mentor, Adventurer. Occupation: Seamstress
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
Raymond Colby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a small bristly mustache and wavy blonde hair. He wears an eyepatch.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Painter, but he was a colossal failure. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Justice, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Aldous Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up mace and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Poor, Immigrant, Nature. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 50 pp.
Gerard Holton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear brown tank tops with black pants. His chestnut hair is unkempt and raggedy. His eyes are amber and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Engraver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Jet (150 gp). Hematite (11 gp). Carnelian (80 gp).
Gilbert Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean green cloak covering his clean studded leather. His hair is auburn, silky, and of moderate length. He has a tattooed face.
Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying sister.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Freshwater pearl (15 gp). 1 Minor magic item.
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