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NPC Generator

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Advanced [show]


Miles Huxley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his white hair up. His eyes, though not visible through his cowl, are green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, his parents were killed by a giants raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Miles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To find somewhere to settle down.

Ideals: Professionalism, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Miles Huxley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 13 (+1)7 (-2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Henry Warwick, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears white leather gloves, a white jacket, and tight pants. His tied-back hair is golden. His eyes are amber and catlike.

Personality: He dislikes all the random violence that takes place in the west. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of western immigrants he idolized his father. Henry was born on a far western forest where he grew up under the tutelage of his father, an expert Sellsword. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Pacifist, Philantrophist, Fighting. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Henry Warwick, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. His white hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 26. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Insane, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Bather

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Mori, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)5 (-3) 14 (+2)16 (+3)
Skills Athletics +4, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Jade (120 gp). Star rose quartz (70 gp).


Social Check DCs


Hugh Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Family, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Hugh Hackney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Drogo Astley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. With a patchy silver beard and wild silver hair. He has gray eyes.

Personality: Confrontational and typically high on some drug or another. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. One day when Drogo was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Drogo was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Addict, PTSD. Bonds: Family, Poor, Adventurer. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Drogo Astley, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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