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NPC Generator

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Advanced [show]


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His hair is auburn and curly. He has gleaming, smiling amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Merchant, but he got bored and became a Guard. He struck the Guard job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and sabotage a competitor

Flaws: Antagonistic. Bonds: Family, Rich, Job, Enemies. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Heward Beitz, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Infernal, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and green robe with the hood down. He carries a battered whip and tarnished glaive as well. He has a long auburn beard with little hanging trinkets. His eyes are blue and beady.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Money/treasure.

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

Peter Everleigh, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)6 (-2) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Kyle Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a blue tunic with yellow highlights, and long grey pants that bunch up around his shoes. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Shy. Bonds: In love, Mentor, Adventurer, Job. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

Kyle Hadlee, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Kirby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear black pants and tee shirts. He sports a long red beard, and similarly colored long hair. His eyes are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Adelard Kirby, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Jeweled anklet (1000 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). 1 Minor magic item.


Social Check DCs


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is white and curly. He wears a mask on his face.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.

History: Born to a Fletcher, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Drogo Hadley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver pearl (120 gp).


Social Check DCs

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