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NPC Generator

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Advanced [show]


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is blonde. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Theodoric was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Athletics +1, History +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Godfrey Cason, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears just a brown suit. His white hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants revenge against gnolls

Ideals: Gifted, Justice. Flaws: Shy, Greedy. Bonds: Nature. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Cason, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)10 (+0) 7 (-2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. This hazel eyed southerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Healer in town.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Healer.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Healer

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Astley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Robert Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is singed and shortened. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Military. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Bradly, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. Malachite (8 gp).


Social Check DCs


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it and is in decent physical shape. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: The child of a Navigator, who enjoyed hunting, Robert was taken on many hunting expeditions. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Robert's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Mori, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Black pearl (700 gp).


Social Check DCs

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