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NPC Generator

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Advanced [show]


Diggory Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting blue shirt and pants. He wears a colorful flower in his red hair. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Joker, Professionalism. Bonds: Attractive, Mentor, Rich. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Diggory Cotton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Sardonyx (50 gp). Zircon (50 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Manfred Preston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. He wears his red hair up. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. He struck the Layabout job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting, Gifted. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Preston, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Gilbert Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. This blue eyed easterner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Rich. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Middleton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Blue star sapphire (600 gp). Red garnet (60 gp). Star rose quartz (30 gp).


Social Check DCs


Kody Shelley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's looking for his big break

Ideals: Passionate, Justice. Flaws: Greedy. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Kody Shelley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Nature +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Red-brown spinel (110 gp). Azurite (10 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Godfrey Quinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean brown cloak covering his clean studded leather. He wears his white hair down. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Ploughman profession.

History: He was born into a rich family. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his absent mother; and doesn't want to be a shipwright and was forced into it by his family

Ideals: Gifted. Bonds: Attractive, Job, Rich, Family. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Godfrey Quinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 pp.


Social Check DCs

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