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Advanced [show]


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he sports grey clothing, slightly heavier than average wear. His brown hair and beard is wavy and long. His eyes are gray.

Personality: Calm and collected, he is a well trained Interpreter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Charles hails from a village terrorized by illithids. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Interpreter like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Forgetful. Bonds: Job, Enemies, Rich. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Charles Rayden, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.

History: Shane was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and doesn't want to be a fletcher and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Family. Occupation: Fletcher

Voice: Nasally tone

Attributes [hide]

Shane Dayton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 90 pp.


Social Check DCs


Raymond Kenley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears white cloth garments or leather armor, and a wedding ring on his left hand. His long blonde hair is drawn into a two foot long braid. His eyes are a pleasant blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Poor, Adventurer. Occupation: Junk Dealer

Voice: Hissing voice

Attributes [hide]

Raymond Kenley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Star rose quartz (70 gp). Tourmaline (160 gp).


Social Check DCs


Dean Carlton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears skinny pants and wears a brown and black robe with the hood down. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 3 years old his parents immigrated from the south. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Logical. Flaws: Insomniac, Racist, Shy. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Dean Carlton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp. Pink pearl (50 gp). Jasper (70 gp).


Social Check DCs


Henry Haley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries a battered hand crossbow and tarnished pickaxe as well. He wears his auburn hair up. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Immigrant, Religious, Family. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Haley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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