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Advanced [show]


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His black hair is styled in orderly dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: The child of a Brewer, who enjoyed hunting, Heward was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and expand his business

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Nature, Job. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Heward Blythe, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Coral (130 gp). Blue quartz (10 gp).


Social Check DCs


Richard Thorpe, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a large black jacket. His clothes are grease stained in places. He sports a flattop hair cut. His eyes are likewise violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Barber, Richard learned a great deal about his mother's area of expertise. In his 18th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: A deep hatred of dire rats; and sabotage a competitor

Ideals: Optimist. Flaws: Insomniac. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Richard Thorpe, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Black velvet mask with numerous citrines (70 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Peter Ryley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is silver and very short. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Peter Ryley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)8 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born in the east, but his parents moved at a very young age to the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Enemies. Occupation: Hunter

Voice: Old thin voice

Attributes [hide]

Gerald Darby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Tim Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Tim Hallewell, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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