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NPC Generator

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Advanced [show]


Gerard Kent, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. His white hair is long and unkept. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: Gerard was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels threatened by others; and he wants revenge against dire rats

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Gerard Kent, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Lance Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a green low-cut shirt, and a top hat upon his head. His top hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: To unite with his sister; and regain custody of his daughter

Flaws: Ugly, Mundane. Bonds: Rich, Job, Family. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Lance Hadley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born in the north his family was never financially stable. In his 14th year, his parents were killed by a orcs raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the north; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Shy. Bonds: Enemies, Poor, Adventurer. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Trym Huxley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a large yellow jacket. He has styled his white hair well, parting it to the left. His eyes, though not visible through his cowl, are brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is used to getting what he wants. In part because he is a meticulous planner.

History: Roland was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by orcs. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To prove his worth to the world; and revenge

Ideals: Passionate, Professionalism. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Performer

Voice: American accent

Attributes [hide]

Roland Bentham, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 5 (-3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 8 years old his parents immigrated from the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He has set out to sabotage the competition.

Motivation: To reunite with his old friends; and to be a ruler again

Flaws: Emotional, Hedonist. Bonds: Immigrant, Job, Adventurer. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Godfrey Yorke, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 17 (+3)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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