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NPC Generator

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Advanced [show]


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of eastern immigrants he idolized his father. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Odo Milton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Ruler does. He keeps his chestnut hair in a pixie cut. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the south to a Ruler, Gerard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Ruler like his mother before him.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Optimist. Flaws: Ugly, Addict. Bonds: Job. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Gerard Marlowe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anselm Stapleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a lot of dark rich colors, with gold accents. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Joker. Bonds: Attractive, Military, Nature, Job. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Anselm Stapleton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)7 (-2) 9 (-1)10 (+0)
Skills Performance +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Small steel mirror. 1 Climber’s kit.


Social Check DCs


Aldous Elton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His brown hair has been sun bleached extensively. His eyes are a pleasant brown.

Personality: He loves telling others what to do and how they should feel about things. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Aldous was born in the south. At a young age he loved to build and create. He worked as a nervous Barkeep and found it very stressful. He has achieved small success as a Barkeep.

Motivation: He has passion for adventuring and risk.

Ideals: Opinionated, Persistence. Bonds: Attractive, Adventurer, Job. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Aldous Elton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Harper, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is long and unkept. This blue eyed northerner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Herbalist in town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Butcher, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Harper, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp.


Social Check DCs

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