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NPC Generator

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Advanced [show]


Cory Haley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" southern man, he wears a simple tan robe with blue stripes complete with hood. He wears a deerstalker hat to cover his moderate length silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Tanner soon after.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Passionate, Joker. Bonds: Immigrant, Job, Has a crush. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Haley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)8 (-1) 17 (+3)8 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. Violet garnet (300 gp). Onyx (50 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Trym Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Ugly, Depressed, Antagonistic. Bonds: Military. Occupation: Detective

Voice: Stutters

Attributes [hide]

Trym Byron, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Alchemist’s fire. 4 Acid flasks.


Social Check DCs


Thomas Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tight fitting brown shirt and pants. His moppish blonde hair is in a traditional bowl cut. His amber unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: Thomas was born in the north. At a young age he loved to build and create. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Military. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Thomas Conway, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Roger Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Bricklayer uniform. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. He struck the Bricklayer job and began his own company from there.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Logical. Bonds: Job, Rich, Nature, Military. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Carlton, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Hunter Spalding, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the south. A freak accident while working with his Soapmaker father left him crippled. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Family. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Hunter Spalding, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 11 (+0)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Golden pearl (130 gp).


Social Check DCs

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