Nicholas Denholm, Male Human [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple brown line shooting up and back down. He has a slight overbite and is overall scrawny. His red hair is knotted and matted. He has gleaming, smiling blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Junk Dealer mother left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow.
Ideals: Passionate. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 800 sp.
Don Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Justice, Entrepeneur. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Hugh Wade, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He dresses in black turtlenecks beneath a brown coat with tan slacks. His hair is silver and very short. He has blue eyes and a black hat with a brown feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Artistic. Flaws: Shy. Bonds: Military. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Godfrey Woods, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His black hair is unkempt and raggedy. His eyes are amber and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barkeep in town.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Further expansion of business; and to be a stableman again
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Barkeep
Voice: Booming voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp.
Chad Hayes, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and is wearing a long, black cloak. His hair is cut close to his head. His blue eyes peer out from beneath his feathered black hat.
Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.
History: Chad was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: He's repulsed by the PC; and to reunite with his absent father
Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Star rose quartz (60 gp).
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