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NPC Generator

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Advanced [show]


Don Morton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is matted, messy, and big. His eyes are a pleasant hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Don Morton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp. Sard (80 gp). Rock crystal (80 gp). Amber (150 gp).


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan tunic with brown highlights, and long blue pants that bunch up around his shoes. His skin is also unnaturally pale. His hair is long and auburn with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Alexandre was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Persistence. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Alexandre Dumph, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Citrine (80 gp). Blue quartz (8 gp). Hematite (8 gp). 1 Half-Plate.


Social Check DCs


Geoffrey Spalding, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear green clothing when he does not wear armor. His hair is short and red. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Shy, Secretive. Bonds: Mentor, Religious. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Geoffrey Spalding, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Diggory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his golden hair in a pixie cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Cartwright. He receives visions of the future at random moments

History: Gifted from a young age, Diggory studied abroad. He worked as a nervous Cartwright and found it very stressful. He was granted divine powers by his dying sister.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Diggory Barlow, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Kody Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is short and blonde. His violet eyes peer out from beneath his broad white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Kody Hackney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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