Kody Benson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is still thick. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Layabout. He is afraid of women and trembles around them
History: He is a Succubi in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Shy, Racist. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 43000 sp. Rich purple corundum (700 gp). Deep blue spinel (600 gp). Amethyst (70 gp). 1 Everburning torch. 1 Everburning torch. 3 Smokesticks. 3 Smokesticks.
Frederick Churchill, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. He has several tiny sapphire earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is a Succubi in disguise. His family was turned out during the war. He and his family wandered east to less war torn lands. He tends to his Sage job now, and dutifully fulfills any obligations he has.
Motivation: Money/treasure.
Ideals: Professionalism. Flaws: PTSD. Bonds: Rich, Adventurer, Job. Occupation: Sage
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp.
Percival Moreno, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Percival was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother.
Ideals: Athletic, Disciplined. Bonds: Attractive, Family, Religious. Occupation: Courier
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Anthony Payton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses like a well dressed Jeweler does. His hair is always cut to a buzz. He has a dull look in his gray eyes.
Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Anthony was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He became a Jeweler soon after.
Motivation: To find somewhere to settle down; and wants to open a new tavern
Flaws: Ugly, Mundane. Bonds: Job, Family, Military. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp. 1 Half-Plate.
Nicholas Lincoln, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He keeps his auburn hair in a pixie cut. His eyes are gray and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and further expansion of business
Ideals: Athletic. Bonds: Rich, Military, Job, Family. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
