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NPC Generator

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Advanced [show]


Miles Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Addict, Disease. Bonds: Attractive. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Miles Ainsley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)7 (-2) 12 (+1)18 (+4)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a sickle on his belt. His chestnut hair has been sun bleached extensively. His green eyes peer out from beneath his Stetson blue hat.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Opinionated. Flaws: Impulsive. Bonds: Religious, Immigrant. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Reynard Reid, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)6 (-2) 14 (+2)17 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. His golden hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Fortune-teller business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He feels threatened by others; and balancing his hectic life and new fortune-teller responsibilities is difficult

Flaws: Fearful. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Frederick Marleigh, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp. Emerald (500 gp). Chalcedony (50 gp).


Social Check DCs


Heward Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue coat over a violet low-cut shirt, and a top hat upon his head. His hair is black, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Heward Cotton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 15 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He has moderate length blonde hair. His eyes are a pleasant green.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He was born at the edge of vast forest. He worked as a nervous Banker and found it very stressful. He has achieved small success as a Banker.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Everard Shelley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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