Alexandre Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.
History: He was born in the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Joker. Flaws: Selfish. Bonds: Poor, Attractive, Immigrant. Occupation: Masseuse
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 300 gp.
Ralf Stanley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his blue robe. His auburn hair is heavily combed to the left. His eyes are hazel and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 5 (-3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +2
Possessions: 300 gp.
Gerald Braxton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His golden hair is long and unkept. His face is scarred and worn.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and to be a laborer again
Ideals: Optimist, Joker. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Good lock.
Lewis Braxton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He dresses well, wearing red shirts, loose pants, and blazers most of the time. He has silver hair. His amber eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: Born to a Baker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Norman Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting pastel shirt and pants. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his amber eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Norman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Justice, Philantrophist. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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