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Advanced [show]


Lewis Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He wears his auburn hair up in a very large beehive style do. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Logical. Bonds: Rich, Slave, Adventurer, Criminal record. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Hastings, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Jasper (70 gp).


Social Check DCs


Alex Hadlee, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Family, Rich. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Alex Hadlee, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Star rose quartz (80 gp). Peridot (80 gp).


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Flaws: Selfish, Hedonist, Fearful. Bonds: Religious, Adventurer. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Gunter Adley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Citrine (60 gp). 1 Chain shirt. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Trey Wesley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time, and he perpetually has his kukri ready. His silver hair is styled in orderly dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was granted druidic powers by his dying brother.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Fighting, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Wesley, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Robert Langston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears baggy white pantaloons and a brown scarf. He wears a top hat to cover his moderate length black hair. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many goblins want him driven away; and he wants revenge against goblins

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Langston, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 11 (+0)16 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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