Balimaar Hampton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: An old rival family wants him found; and doesn't want to be a jeweler and was forced into it by his family
Ideals: Fighting, Optimist. Bonds: Attractive, Family, Nature. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Don Walpole, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Spy. He keeps his long golden hair kept up in a rat tail. His brown eyes lackadaisically let the world flow into them.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Shy, Selfish. Bonds: Job, Adventurer. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Large well-done wool tapestry (300 gp).
Tim Clayton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he is content
Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Poor, Nature. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Arnold Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright grey suits and hats. His hair is golden and very short. His skin is flawless and his violet eyes scan people very quickly.
Personality: Eccentric and domineering, Arnold will drive conversation. A true patriot, Arnold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Extrovert. Flaws: Insane. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 60 pp. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.
Shane Snape, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with small hat. His golden hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Joker, Athletic. Flaws: Insane. Bonds: Job, Slave. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 5 (-3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
