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NPC Generator

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Advanced [show]


Alex Astley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is short and silver. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Alex's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Alex Astley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Anselm Clinton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy violet pantaloons and a pastel scarf. His chestnut hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.

Personality: He is a Performer first and foremost. He believes firmly that knowledge should be universal. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He became a Performer soon after.

Motivation: Expand his business; and balancing his hectic life and new performer responsibilities is difficult

Bonds: Attractive, Poor, Job, Military, Nature. Occupation: Performer

Voice: Slow speaker

Attributes [hide]

Anselm Clinton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Simon Alston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Simon Alston, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Rhodochrosite (16 gp). Fire opal (1400 gp). Malachite (16 gp).


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears many layers of old clothing at all times, and his gloved hand is found clutching a shortbow. He keeps his brown hair in a flapper bob. His ears are large.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born several months after his father was called into army service. When Arnold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, In love, Military. Occupation: Stableman

Voice: Speaks with a cold

Attributes [hide]

Arnold Hampton, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)18 (+4) 10 (+0)4 (-3)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Peter Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up. His gray eyes peer out from beneath his broad black hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a ruthless business man, a trait he acquired from his mother.

History: Gifted from a young age, Peter studied abroad. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Peter began to lead the lost caravan. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many orcs want him driven away; and retire the richest man in the north

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Peter Blackwood, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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